Spline¶

class
Spline
(GraphicEntity)¶ Introduced in DXF version R13 (AC1012), dxftype is SPLINE.
A spline curve, all coordinates have to be 3D coordinates even the spline is only a 2D planar curve.
The spline curve is defined by a set of fit points, the spline curve passes all these fit points. The control points defines a polygon which influences the form of the curve, the first control point should be identical with the first fit point and the last control point should be identical the last fit point.
Don’t ask me about the meaning of knot values or weights and how they influence the spline curve, I don’t know it, ask your math teacher or the internet. I think the knot values can be ignored, they will be calculated by the CAD program that processes the DXF file and the weights determines the influence ‘strength’ of the control points, in normal case the weights are all 1 and can be left off.
To create a
Spline
curve you just need a bunch of fit points, control point, knot_values and weights are optional (tested with AutoCAD 2010). If you add additional data, be sure that you know what you do.Create
Spline
in layouts and blocks by factory functionadd_spline()
.For more information about spline mathematics go to Wikipedia.
Since ezdxf v0.8.9
Spline
stores fit and control points, knots and weights as packed data (array.array()
).
DXF Attributes for Spline¶
All points in WCS as (x, y, z) tuples

Spline.dxf.
degree
¶ Degree of the spline curve (int)

Spline.dxf.
flags
¶ Bit coded option flags, constants defined in
ezdxf.const
:Spline.dxf.flags Value Description CLOSED_SPLINE 1 Spline is closed PERIODIC_SPLINE 2 RATIONAL_SPLINE 4 PLANAR_SPLINE 8 LINEAR_SPLINE 16 planar bit is also set

Spline.dxf.
n_knots
¶ Count of knot values (int), automatically set by ezdxf (read only)

Spline.dxf.
n_fit_points
¶ Count of fit points (int), automatically set by ezdxf (read only)

Spline.dxf.
n_control_points
¶ Count of control points (int), automatically set by ezdxf (read only)

Spline.dxf.
knot_tolerance
¶ Knot tolerance (float); default=1e10

Spline.dxf.
fit_tolerance
¶ Fit tolerance (float); default=1e10

Spline.dxf.
control_point_tolerance
¶ Control point tolerance (float); default=1e10
See also
Spline Attributes¶

Spline.
closed
¶ True if spline is closed else False. A closed spline has a connection from the last control point to the first control point. (read/write)

Spline.
control_points
¶ Returns the control points as
ControlPoints
object in WCS.

Spline.
knot_values
¶ Returns the knot values as
array.array('f')
.

Spline.
weights
¶ Returns the control point weights as
array.array('f')
.
Spline Methods¶

Spline.
set_control_points
(points)¶ Set control points, points is a list (container or generator) of (x, y, z) tuples in WCS.

Spline.
set_fit_points
(points)¶ Set fit points, points is a list (container or generator) of (x, y, z) tuples in WCS.

Spline.
set_knot_values
(values)¶ Set knot values, values is a list (container or generator) of floats.

Spline.
set_weights
(values)¶ Set weights, values is a list (container or generator) of floats.

Spline.
set_open_uniform
(control_points, degree=3)¶ Open Bspline with uniform knot vector, start and end at your first and last control points.

Spline.
set_uniform
(control_points, degree=3)¶ Bspline with uniform knot vector, does NOT start and end at your first and last control points.

Spline.
set_periodic
(control_points, degree=3)¶ Closed Bspline with uniform knot vector, start and end at your first control point.

Spline.
set_open_rational
(control_points, weights, degree=3)¶ Open rational Bspline with uniform knot vector, start and end at your first and last control points, and has additional control possibilities by weighting each control point.

Spline.
set_uniform_rational
(control_points, weights, degree=3)¶ Rational Bspline with uniform knot vector, does NOT start and end at your first and last control points, and has additional control possibilities by weighting each control point.

Spline.
set_periodic_rational
(control_points, weights, degree=3)¶ Closed rational Bspline with uniform knot vector, start and end at your first control point, and has additional control possibilities by weighting each control point.

Spline.
edit_data
()¶ Context manager for all spline data, returns
SplineData
.Fit points, control points, knot values and weights can be manipulated as lists by using the general context manager
Spline.edit_data()
:with spline.edit_data() as spline_data: # spline_data contains list like objects: add, change or delete items as you want # fit_points and control_points have to be (x, y, z) tuples # knot_values and weights have to be numbers spline_data.fit_points.append((200, 300, 0)) # append a fit point # on exit the context manager sets spline data automatically and updates all counters
SplineData¶

class
SplineData
¶

SplineData.
control_points
¶ ControlPoints
object with list like behavior.
ControlPoints¶
A list like object to store vertices as
array.array('d')
flat list.Supports most standard list operations like indexing, iteration, insert, append, extend and so on.

class
ControlPoints
(VertexArray)¶ For attributes and methods see
VertexArray
FitPoints¶

class
FitPoints
(VertexArray)¶ Same as
ControlPoints
.For attributes and methods see
VertexArray