Face3d
The 3DFACE entity (DXF Reference) is real 3D solid filled triangle or quadrilateral.
Access vertices by name (entity.dxf.vtx0 = (1.7, 2.3)) or by index
(entity[0] = (1.7, 2.3)).
Unlike the entities Solid and Trace, the vertices of
Face3d have the expected vertex order:
msp.add_3dface([(0, 0), (10, 0), (10, 10), (0, 10)])
Subclass of |
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DXF type |
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Factory function |
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Inherited DXF attributes |
Warning
Do not instantiate entity classes by yourself - always use the provided factory functions!
- class ezdxf.entities.Face3d
The class name is
Face3dbecause3dfaceis not a valid Python class name.- dxf.invisible_edges
invisible edge flag (int, default=0)
1
first edge is invisible
2
second edge is invisible
4
third edge is invisible
8
fourth edge is invisible
Combine values by adding them, e.g. 1+4 = first and third edge is invisible.
- wcs_vertices(close: bool = False) list[Vec3]
Returns WCS vertices, if argument close is
True, the first vertex is also returned as closing last vertex.Returns 4 vertices when close is
Falseand 5 vertices when close isTrue. Some edges may have zero-length. This is a compatibility interface to SOLID and TRACE. The 3DFACE entity is already defined by WCS vertices.